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hyperledger fabric 结构分析(三)是什么?本Peer节点如何接收其他节点的数据?

文 / 宗政冰冰
2018-02-18 19:31

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本文解决的问题是:本Peer节点如何接收其他节点的数据,接到数据如何处理?下面小编给大家介绍一下!

之前两节的分析是命令来源是CLI client,如何连接到Devops服务器、如何发送给Consensus模块、如何发送给ChainCodeSupportClient等。

接下来分析本文要讨论的问题

1)在进行网络初始化的过程中执行以下内容,在创建节点Engine过程中该节点作为客户端的身份连接到其他Peer

[cpp] 代码

peerServer, err = peer.NewPeerWithEngine(secHelperFunc, helper.GetEngine)  

[cpp] 代码

func (p *Impl) chatWithPeer(address string) error {

peerLogger.Debugf("Initiating Chat with peer address: %s", address)  

conn, err := NewPeerClientConnectionWithAddress(address)  

if err != nil {  

peerLogger.Errorf("Error creating connection to peer address %s: %s", address, err)  

return err  

}  

serverClient := pb.NewPeerClient(conn)  

ctx := context.Background()  

stream, err := serverClient.Chat(ctx)  

if err != nil {  

peerLogger.Errorf("Error establishing chat with peer address %s: %s", address, err)  

return err  

}  

peerLogger.Debugf("Established Chat with peer address: %s", address)  

err = p.handleChat(ctx, stream, true)  

stream.CloseSend()  

if err != nil {  

peerLogger.Errorf("Ending Chat with peer address %s due to error: %s", address, err)  

return err  

}  

return nil  

}  

2.在handleChat执行过程中,建立消息循环,而这里的handler.HandleMessage。这个handler之前介绍过,是Engine的消息响应句柄,该消息响应处理来自于Consensus模块

[cpp] 代码

func (p *Impl) handleChat(ctx context.Context, stream ChatStream, initiatedStream bool) error {  

deadline, ok := ctx.Deadline()  

peerLogger.Debugf("Current context deadline = %s, ok = %v", deadline, ok)  

handler, err := p.handlerFactory(p, stream, initiatedStream, nil)  

if err != nil {  

return fmt.Errorf("Error creating handler during handleChat initiation: %s", err)  

}  

defer handler.Stop()  

for {  

in, err := stream.Recv()  

if err == io.EOF {  

peerLogger.Debug("Received EOF, ending Chat")  

return nil  

}  

if err != nil {  

e := fmt.Errorf("Error during Chat, stopping handler: %s", err)  

peerLogger.Error(e.Error())  

return e  

}  

err = handler.HandleMessage(in)  

if err != nil {  

peerLogger.Errorf("Error handling message: %s", err)  

//return err  

}  

}  

}  

3.HandleMessage函数consenterChan 这个channel比较重要,该写入操作会触发engine.consensusFan的消息循环

[cpp] 代码

func (handler *ConsensusHandler) HandleMessage(msg *pb.Message) error {  

if msg.Type == pb.Message_CONSENSUS {  

senderPE, _ := handler.To()  

select {  

case handler.consenterChan <- &util.Message{  

Msg:    msg,  

Sender: senderPE.ID,  

}:  

return nil  

default:  

err := fmt.Errorf("Message channel for %v full, rejecting", senderPE.ID)  

logger.Errorf("Failed to queue consensus message because: %v", err)  

return err  

}  

}  

if logger.IsEnabledFor(logging.DEBUG) {  

logger.Debugf("Did not handle message of type %s, passing on to next MessageHandler", msg.Type)  

}  

return handler.MessageHandler.HandleMessage(msg)  

}  

4.看到RecvMsg这个函数是不是有点眼熟,这个操作和  hyperledger fabric 结构分析 最后一个流程是一样的。

[cpp] 代码

func GetEngine(coord peer.MessageHandlerCoordinator) (peer.Engine, error) {  

var err error  

engineOnce.Do(func() {  

engine = new(EngineImpl)  

engine.helper = NewHelper(coord)  

engine.consenter = controller.NewConsenter(engine.helper)  

engine.helper.setConsenter(engine.consenter)  

engine.peerEndpoint, err = coord.GetPeerEndpoint()  

engine.consensusFan = util.NewMessageFan()  

go func() {  

logger.Debug("Starting up message thread for consenter")  

// The channel never closes, so this should never break  

for msg := range engine.consensusFan.GetOutChannel() {  

engine.consenter.RecvMsg(msg.Msg, msg.Sender)  

}  

}()  

})  

return engine, err  

}  

5.再往下的流程与 hyperledger fabric 结构分析(二)中的一致。

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